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	<title>Comments on: Enough of that Engine Oil, Give Me Blood !</title>
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		<title>By: Spiffre</title>
		<link>http://www.spiffre.eu/blog/archives/give-me-blood/comment-page-1/#comment-219</link>
		<dc:creator>Spiffre</dc:creator>
		<pubDate>Wed, 30 Jun 2010 11:15:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.spiffre.eu/blog/?p=1272#comment-219</guid>
		<description>In a desperate attempt to avoid the mandatory psych ward stint that&#039;s coming my way, you whistle-blower, I&#039;ll add this:

The lack of empathy simply comes from the representation BioWare chose for the Geth: apart from Legion - the only platform designed for independent operation, all Geth are swarm-like non-individuals. They don&#039;t have identity, so why would I feel bad about them?

The depiction of the Reapers is a lot more interesting: each Reaper is a nation, but the whole nation can be addressed as an individual. This is something we understand at the end of ME2, when we see the Reaper fleet creeping toward the galaxy: each Reaper has structural differences, reinforcing the idea that each of them is an independent entity.

Now of course, BioWare needed cannon fodder for the game, but in a way, it&#039;s too bad that the ant-like species is the one we encounter during gameplay.</description>
		<content:encoded><![CDATA[<p>In a desperate attempt to avoid the mandatory psych ward stint that&#8217;s coming my way, you whistle-blower, I&#8217;ll add this:</p>
<p>The lack of empathy simply comes from the representation BioWare chose for the Geth: apart from Legion &#8211; the only platform designed for independent operation, all Geth are swarm-like non-individuals. They don&#8217;t have identity, so why would I feel bad about them?</p>
<p>The depiction of the Reapers is a lot more interesting: each Reaper is a nation, but the whole nation can be addressed as an individual. This is something we understand at the end of ME2, when we see the Reaper fleet creeping toward the galaxy: each Reaper has structural differences, reinforcing the idea that each of them is an independent entity.</p>
<p>Now of course, BioWare needed cannon fodder for the game, but in a way, it&#8217;s too bad that the ant-like species is the one we encounter during gameplay.</p>
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		<title>By: Bal</title>
		<link>http://www.spiffre.eu/blog/archives/give-me-blood/comment-page-1/#comment-214</link>
		<dc:creator>Bal</dc:creator>
		<pubDate>Sat, 26 Jun 2010 09:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.spiffre.eu/blog/?p=1272#comment-214</guid>
		<description>I think this just goes to show that you need to see a shrink. :)</description>
		<content:encoded><![CDATA[<p>I think this just goes to show that you need to see a shrink. :)</p>
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